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3 d minesweeper
3 d minesweeper












3 d minesweeper

  • The canvas background is now always drawn in a single color.
  • They can no longer be textured or be displayed as sprites.
  • Unopened fields are now always drawn as single-color solids.
  • Settings can no longer be saved/loaded to/from files on request.
  • Some tools (notably RPM) got confused by the dashes in the ISO 6801 datestamp.
  • Replaced Emmer based build infrastructure with SCons based solution.
  • Substantial parts rewritten/reorganized.
  • 3 d minesweeper

    Added support for localization using GNU gettext.Also included a simple but fresh new skin (in addition to the existing default skin). Reintroduced textured solids and general skin support.Please send all your comments, questions, suggestions and bug reports to. I'd love to hear what people think of Minesweeper 3D. Additionally, the configuration file and savegame file formats may not be backwards compatible, so it's recommended to delete ~/.minesweeper3d as well. Upgrading an existing installation is currently not supported. To uninstall Minesweeper 3D, do (as root if necessary): To install Minesweeper 3D, do (as root if necessary): Minesweeper 3D must be installed before it can be run. The directory structure here merely facilitates the build process. Note: When building is complete, Minesweeper 3D is not runnable from this location. If you build and install separately as described below, make sure you pass the exact same values at both scons invocations. If both executable_path and resource_path are overridden, install_prefix is not used. Install_prefix defaults to /usr, but can be overridden by passing install_prefix=/foo/bar to scons. For now, this is always ~/.minesweeper3d. The location where per-user files such as settings and saved games are stored.This defaults to /usr/share/locale, but can be overridden by passing locale_path=/foo/bar to scons. locale_path: the location where language files are stored.This defaults to install_prefix /share/minesweeper3d, but can be overridden by passing resource_path=/foo/bar to scons. resource_path: the location where some support files are stored.This defaults to install_prefix /bin, but can be overridden by passing install_prefix=/foo/bar to scons. executable_path: the location where the executable is installed.The following filesystem locations are relevant to Minesweeper 3D's installation: For optimal performance and graphics quality, use ≥ 2.11. Older versions (≥ 2.0) may work, but they contain inaccuracies in the rasterizing algorithms leading to artifacts in the resulting bitmap, which consequently prevent certain optimizations (for example for textures that are completely filled with a single color, or textures that contain no transparent parts) from being used. Old unsupported Windows binary package (Windows is no longer a supported platform): Minesweeper3D-msw-bin.zipģ.

    3 d minesweeper

    Latest source release: minesweeper3d-20050904.zip Minesweeper 3D uses OpenGL to efficiently render minefield grids. Minesweeper 3D is a three-dimensional, free, open-source remake of the classic Minesweeper game, written for GNU/Linux. This software has been released into the Public domain Version 20050904, by Eelis van der Weegen














    3 d minesweeper